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The Elder Scrolls VI

The Elder Scrolls VI Needn't Go Multi-Platform to Recoup $7.5bn Bethesda Acquisition Cost, Says Xbox Boss

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Xbox boss Phil Spencer has declared that big Bethesda titles like The Elder Scrolls VI don't necessarily need to go multi-platform to recoup the $7.5 billion Microsoft shelled out to acquire parent company ZeniMax Media. Quizzed by Kotaku whether the cash could be created without bringing ESO VI to PS5, Spencer candidly replied, "yes".

"I don’t want to be flip about that," he added after a pause. "This deal was not done to take games away from another player base like that. Nowhere in the documentation that we put together was: 'How do we keep other players from playing these games?'’ We want more people to be able to play games, not fewer people to be able to go play games."

Spencer continued: "But I’ll also say in the model—I’m just answering directly the question that you had—when I think about where people are going to be playing and the number of devices that we had, and we have xCloud and PC and Game Pass and our console base, I don’t have to go ship those games on any other platform other than the platforms that we support in order to kind of make the deal work for us. Whatever that means."

The Elder Scrolls VI -- or indeed any of Bethesda's other titles -- aren't absolutely certain to be Xbox exclusives upon release, then, although some sort of timed exclusivity could serve as a compromise. However, it's worth noting that if Microsoft wanted to make a game like The Elder Scrolls VI an Xbox exclusive, it conceivably could.




 
 

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