Crackdown 3: Campaign

Crackdown 3 Interview: "It Takes Some Time With New Technology To Get it Right"

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Crackdown has been away for almost nine years now, meaning nearly a decade since we last bounded around a sprawling, vertiginious metropolis, collecting hundreds of enticing, glowing agility orbs and smashing criminals (and in Crackdown 2's case, mutants) into the ground.

Crackdown 3 might be offering more of the same on Xbox One, and having been announced way back in 2014, it has been a protracted wait to get to this point. So what happened? Quite a bit as it happens, according to Art Director Dave Johnson, who recently told us all about getting to grips with new technology for the long-awaited third game.

With the game's ambitious cloud-based destruction in multiplayer and a hefty campaign set within the new city of New Providence - where gangs will also now retaliate thanks to the 'Gangs Bite Back' system - Microsoft Studios and new lead developer Sumo Digital had rather a lot on its collective plate, it seems.

To find out more about Crackdown 3 ahead of its launch for Xbox One and Windows PC on 15th February, check out our interview with Johnson below. You can also catch up with our previous Crackdown 3 coverage, including campaign gameplay here, boss battle gameplay here, and multiplayer gameplay here.


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Game Info
Sumo Digital


US February 15, 2019

Price: $59.99USD
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